My blog about my wargaming activities. I collect a lot of 15mm miniatures for the American War of Independence and so collect a lot of rules for this period. I started miniatures with Napoleonics, so I have a number of armies in 6mm and 15mm figures for skirmishing. I have15mm WW II figures that I use for Flames of War, Memoir '44, and someday, Poor Bloody Infantry. Finally there is my on-again, off-again relationship with paper soldiers that I sometimes write about.
Thursday, December 20, 2018
Hostile Tactical A.I. Review on Solo Battles
HTAI is an interesting product in that it is not a complete rule set for gaming skirmish wargames, but rather a solo game mechanism that you should be able to strap on to any skirmish wargaming rules. HTAI essentially addresses two questions that solo gamers need to answer when playing wargames solo: which unit/model acts next; and what does the unit/model do when it is time to act.
Many solo gamers simply answers these questions by essentially spinning the board around and playing that side to the best of their ability. As I have discussed many a time on my Solo Battles blog and on solo wargaming forum threads, I think that many players can easily develop a bias for one side or the other, skewing those decisions. Further, I think solo wargaming allows me to leisure to take longer turns – although that may be a function of me having a wargaming space where I can keep things set up as long as I want – and thus to apply more mechanics for determining the answer to these two questions in some procedural way.
Because HTAI is not a complete rule set for skirmish wargaming, you have to integrate its mechanics into your skirmish wargaming rules of choice. In my case I am running them with One-Hour Skirmish Wargames and part 1 discusses how I integrate the two. Part 2 will be a test game using the two systems with HTAI driving the decision for one side. I hope to post part 2 on Solo Battles by the end of the weekend.
- ► 2022 (20)
- ► 2019 (16)
- ▼ December (5)
- ► 2013 (32)
- ► 2012 (32)
- ► 2011 (72)
- ► 2010 (70)
- ► 2009 (44)
To my Tactical Exercises and Micro-Games post Pat G. asks: I am not an FoW player so please excuse me if I am ignorant of specific game m...
Don and I went down to the local hobby shop ( Orbital Games in Sierra Vista, AZ) and played a test game of Saga , one of many new rules aim...
If you saw the "One-Hour" title and thought "Neil Thomas has put out another one", well you thought like I did. But no, ...
There was a post on The Miniatures Page about a "new" company making 6mm sci-fi figures: Onslaught Miniatures . I took one look a...
This post will be a departure from my norm as I rarely talk about painting, although sometimes I show painted figures. More than 30 years ...
As always, let me start off by welcoming new reader TasminP. I hope you enjoy the read. As I threatened in my blog entry about Drums and ...
I have avoided reviewing the rules One-Hour Wargames ( OHW ) by Neil Thomas for quite a while for one simple reason: just reading through t...
As I am painting a warband of Orks (or I guess they are now called Orruks ) for Warhammer Underworlds the first area to address is their sk...
I have shown several people my 6mm figures that I have painted and the comment I always get, which is often similar to what I read on the fo...
First, let me start by saying that I did not label this post as a "review". I did not get deep enough into the game to actually re...
- Huachuca City, Arizona, United States
- I am 58 yrs old now. I bought a house in Huachuca City, AZ working for a software company for the last three years. To while away the hours I like to wargame -- with wooden, lead, and sometimes paper miniatures -- usually solo. Although I am a 'rules junkie', I almost always use rules of my own (I like to build upon others' ideas, but it seems like there is always something "missing" or "wrong").