My blog about my wargaming activities. I collect a lot of 15mm miniatures for the American War of Independence and so collect a lot of rules for this period. I started miniatures with Napoleonics, so I have a number of armies in 6mm and 15mm figures for skirmishing. I have15mm WW II figures that I use for Flames of War, Memoir '44, and someday, Poor Bloody Infantry. Finally there is my on-again, off-again relationship with paper soldiers that I sometimes write about.
Saturday, February 07, 2009
Videau's Bridge, SC: 3 Jan 1782
400 (Patriot) SC Militia and a detachment of Maham's Light Dragoons versus 360 British Light Infantry and Grenadiers, NY Volunteers, SC Royalists, Volunteers of Ireland, and Independent Troop of Black Dragoons.
As the British were holed up in Charlestown, SC they started running low on supplies. Major General Alexander Leslie had reports that Marion's partisans were vulnerable and ordered Major William Brereton on a cattle raid and foraging expedition into St. Thomas's Parish.
While the British rested their troops at Brabant Plantation (also known as Smith's Plantation), they posted troops at Videau's Bridge to guard the approaches. The Patriots circled around and came at the bridge from the north. This skirmish took place north of the bridge and consisted of the Patriot advance guard being chased back by the Loyalists until they hit the main Patriot line, who in turn chased the Loyalists back to the main British lines, who in turn stopped the Patriot pursuit, who in turn fled. [whew]
Historically, the British won this, but the casualties were light on both sides.
In DB-AWI terms, the forces are as follows:
Patriots: Commander (Colonel Richardson), one Militia Cavalry element (Maham's Light Dragoons), one Militia Mounted Infantry elements, two Militia Mounted Partisan elements, two Militia Mounted Ranger elements, two Militia Rifle elements, and six Militia Infantry elements. Not counting the Commander element, this comes to 14 elements for a total of 7 points.
British: Commander (Major Brereton), one British Grenadier element, one British Light Infantry element, one Provincial Mounted Infantry element (New York Volunteers), three Provincial Line elements (South Carolina Royalists, three Provincial Line elements (Volunteers of Ireland), two Loyalist Militia Line elements, and one Loyalist Militia Cavalry element (Independent Troop of Black Dragoons). Not counting the Commander element, this comes to 12 elements for a total of 11.5 AP.
Militia Cavalry elements are LOC (by the current definition of the DB-AWI rules).
Mounted Infantry (Loose Order Mounted Infantry or LMI) are elements based like LOC, but dismount to LOI. The combat factors for LOM will be worse than LOC and like LOC, cannot fire. I am still thinking about whether to force a dismount on an outcome move. (Send me an email or comment on the blog if you have any ideas on the subject.)
Mounted Light Infantry (Open Order Mounted Light Infantry or OML) are elements based like OOC, but dismount to OOL. The combat factors for LMI will be worse than OOC.
Mounted Partisans (Open Order Mounted Partisans or OMP) are the same as OML, but they can fire while mounted. Like Rifles, the fire only on their own turn or if returning fire.
Mounted Rangers (Open Order Mounted Rifles or OMR) are elements based like OOC, but dismount to ARI. The combat factors for OMR will be worse than OOC, but they can fire while mounted. Like Artillery, they fire only on their own turn and if they have not moved, or if returning fire.
I've completed the gameboard; it will be one of my standard 20" by 30" foamcore boards colored with markers and with hills, woods, buildings, and crops glued on to give a slight 3D effect. Although it is non-standard, I will play this scenario lengthwise (i.e. a 20" wide playing area) to try and get more vertical maneuvering, which is what happened at this skirmish. Next blog will contain pictures of the board.
Due to the large numbers of militia on both sides, I will either have to proxy the figures or wait until I can get everything painted (not many) and mounted (a lot). If I proxy the battle, it will be to test the scenario; I probably will not take photos. I am curious as to how the quantity versus quality aspect plays out. Although I don't expect the Patriots to win, I expect they should be able to hold their own.
- ► 2013 (32)
- ► 2012 (32)
- ► 2011 (72)
- ► 2010 (70)
- ▼ February (8)
To my Tactical Exercises and Micro-Games post Pat G. asks: I am not an FoW player so please excuse me if I am ignorant of specific game m...
Don and I went down to the local hobby shop ( Orbital Games in Sierra Vista, AZ) and played a test game of Saga , one of many new rules aim...
There was a post on The Miniatures Page about a "new" company making 6mm sci-fi figures: Onslaught Miniatures . I took one look a...
As always, let me start off by welcoming new reader TasminP. I hope you enjoy the read. As I threatened in my blog entry about Drums and ...
First, let me start by saying that I did not label this post as a "review". I did not get deep enough into the game to actually re...
First off, I would like to welcome Chris to the reader list, here and over at Solo Battles . Thanks for commenting on one of the entries ove...
Well, I threatened to start re-basing my 6mm Napoleonics and that is what I have been doing in my spare time. I decided that I wanted them t...
I have shown several people my 6mm figures that I have painted and the comment I always get, which is often similar to what I read on the fo...
So, I played a game of Memoir '44 with Don this weekend while waiting for a program to finish installing and, let's just say it was...
The miniature rules No Stars in Sight – Hard Sci-Fi Platoon Level Warfare is a set of rules based on the FiveCore game system, found in oth...
- Huachuca City, Arizona, United States
- I am 50 yrs old now. I bought a house in Huachuca City, AZ (although I have a townhouse in Houston, TX and a small home in Tucson, AZ) working on a contract for "the next two years" that is going on five years now. To while away the hours I like to wargame -- with wooden, lead, and sometimes paper miniatures -- usually solo. Although I am a 'rules junkie', I almost always use rules of my own (I like to build upon others' ideas, but it seems like there is always something "missing" or "wrong").